Bullet ====== Class ----- .. py:class:: pybrood.Bullet .. py:method:: getID() -> int .. py:method:: exists() -> bool .. py:method:: getPlayer() -> Player .. py:method:: getType() -> BulletType .. py:method:: getSource() -> Unit .. py:method:: getPosition() -> Tuple[int, int] .. py:method:: getAngle() -> float .. py:method:: getVelocityX() -> float .. py:method:: getVelocityY() -> float .. py:method:: getTarget() -> Unit .. py:method:: getTargetPosition() -> Tuple[int, int] .. py:method:: getRemoveTimer() -> int .. py:method:: isVisible(player: Player=None) -> bool