Order
Class
-
class
pybrood.
Order
-
getID
() → int
-
getName
() → str
Enumeration
-
pybrood.
Orders
-
Die
-
Stop
-
Guard
-
PlayerGuard
-
TurretGuard
-
BunkerGuard
-
Move
-
AttackUnit
-
AttackTile
-
Hover
-
AttackMove
-
InfestedCommandCenter
-
UnusedNothing
-
UnusedPowerup
-
TowerGuard
-
VultureMine
-
Nothing
-
CastInfestation
-
InfestingCommandCenter
-
PlaceBuilding
-
CreateProtossBuilding
-
ConstructingBuilding
-
Repair
-
PlaceAddon
-
BuildAddon
-
Train
-
RallyPointUnit
-
RallyPointTile
-
ZergBirth
-
ZergUnitMorph
-
ZergBuildingMorph
-
IncompleteBuilding
-
BuildNydusExit
-
EnterNydusCanal
-
Follow
-
Carrier
-
ReaverCarrierMove
-
CarrierIgnore2
-
Reaver
-
TrainFighter
-
InterceptorAttack
-
ScarabAttack
-
RechargeShieldsUnit
-
RechargeShieldsBattery
-
ShieldBattery
-
InterceptorReturn
-
BuildingLand
-
BuildingLiftOff
-
DroneLiftOff
-
LiftingOff
-
ResearchTech
-
Upgrade
-
Larva
-
SpawningLarva
-
Harvest1
-
Harvest2
-
MoveToGas
-
WaitForGas
-
HarvestGas
-
ReturnGas
-
MoveToMinerals
-
WaitForMinerals
-
MiningMinerals
-
Harvest3
-
Harvest4
-
ReturnMinerals
-
Interrupted
-
EnterTransport
-
PickupIdle
-
PickupTransport
-
PickupBunker
-
Pickup4
-
PowerupIdle
-
Sieging
-
Unsieging
-
InitCreepGrowth
-
SpreadCreep
-
StoppingCreepGrowth
-
GuardianAspect
-
ArchonWarp
-
CompletingArchonSummon
-
HoldPosition
-
Cloak
-
Decloak
-
Unload
-
MoveUnload
-
FireYamatoGun
-
CastLockdown
-
Burrowing
-
Burrowed
-
Unburrowing
-
CastDarkSwarm
-
CastParasite
-
CastSpawnBroodlings
-
CastEMPShockwave
-
NukeWait
-
NukeTrain
-
NukeLaunch
-
NukePaint
-
NukeUnit
-
CastNuclearStrike
-
NukeTrack
-
CloakNearbyUnits
-
PlaceMine
-
RightClickAction
-
CastRecall
-
Teleport
-
CastScannerSweep
-
Scanner
-
CastDefensiveMatrix
-
CastPsionicStorm
-
CastIrradiate
-
CastPlague
-
CastConsume
-
CastEnsnare
-
CastStasisField
-
CastHallucination
-
Hallucination2
-
ResetCollision
-
Patrol
-
CTFCOPInit
-
CTFCOPStarted
-
CTFCOP2
-
ComputerAI
-
AtkMoveEP
-
HarassMove
-
AIPatrol
-
GuardPost
-
RescuePassive
-
Neutral
-
ComputerReturn
-
SelfDestructing
-
Critter
-
HiddenGun
-
OpenDoor
-
CloseDoor
-
HideTrap
-
RevealTrap
-
EnableDoodad
-
DisableDoodad
-
WarpIn
-
Medic
-
MedicHeal
-
HealMove
-
MedicHealToIdle
-
CastRestoration
-
CastDisruptionWeb
-
CastMindControl
-
DarkArchonMeld
-
CastFeedback
-
CastOpticalFlare
-
CastMaelstrom
-
JunkYardDog
-
Fatal
-
None_
-
Unknown