Bullet¶
Class¶
-
class
pybrood.
Bullet
¶ -
getID
() → int¶
-
exists
() → bool¶
-
getPlayer
() → Player¶
-
getType
() → BulletType¶
-
getSource
() → Unit¶
-
getPosition
() → Tuple[int, int]¶
-
getAngle
() → float¶
-
getVelocityX
() → float¶
-
getVelocityY
() → float¶
-
getTarget
() → Unit¶
-
getTargetPosition
() → Tuple[int, int]¶
-
getRemoveTimer
() → int¶
-
isVisible
(player: Player=None) → bool¶
-